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Age of wonders 3 archdruid specialization
Age of wonders 3 archdruid specialization






age of wonders 3 archdruid specialization age of wonders 3 archdruid specialization

My army stack that took on mythical towers early was rocking two tier 1 units. do you not realize what a tactical withdrawal is? I dont sit there like a dumbass and get my units killed(unless it serves a better purpose). Always a top priority.Īnd thats called save scumming btw, which is not nessessary. Those dungeons are primarily good for the +30 production which can MAKE far more units than the freebie is worth.

age of wonders 3 archdruid specialization

In other words, potentially useless or nothing but another vanguard sacrifice. playing optimally differs per difficulty setting.Īnd sorry that I make the best use of my units and didn't rely on limited dungeon freebies? All I can say is thanks. Sorry, you proved that by not knowing one of the best ways to increase military power early game. Originally posted by sandman25dcsss:My point was that if some players underestimate resurrection that's because they don't lose units, which in turn means they don't play optimally for some reason (too easy difficulty level, reloading etc.) and their opinion should be taken with a grain of salt.








Age of wonders 3 archdruid specialization